- Created ProjectVersion.txt to define the Unity editor version.
- Added QualitySettings.asset to configure quality settings for different platforms.
- Introduced ShaderGraphSettings.asset for shader graph configurations.
- Created TagManager.asset to manage tags and layers in the project.
- Added TimeManager.asset to set time management parameters.
- Introduced URPProjectSettings.asset for Universal Render Pipeline settings.
- Created UnityConnectSettings.asset for Unity services configuration.
- Added VFXManager.asset for visual effects settings.
- Introduced VersionControlSettings.asset for version control configurations.
- Created XRSettings.asset to manage XR device settings.